associatedWrist() const | dynamicsJRLJapan::Hand | [virtual] |
getCenter(vector3d &outCenter) const | dynamicsJRLJapan::Hand | [virtual] |
getForeFingerAxis(vector3d &outForeFingerAxis) const | dynamicsJRLJapan::Hand | [virtual] |
getPalmNormal(vector3d &outPalmNormal) const | dynamicsJRLJapan::Hand | [virtual] |
getThumbAxis(vector3d &outThumbAxis) const | dynamicsJRLJapan::Hand | [virtual] |
Hand() | dynamicsJRLJapan::Hand | |
setAssociatedWrist(const CjrlJoint *inWrist) | dynamicsJRLJapan::Hand | [virtual] |
setCenter(const vector3d &inCenter) | dynamicsJRLJapan::Hand | [virtual] |
setForeFingerAxis(const vector3d &inForeFingerAxis) | dynamicsJRLJapan::Hand | [virtual] |
setPalmNormal(const vector3d &inPalmNormal) | dynamicsJRLJapan::Hand | [virtual] |
setThumbAxis(const vector3d &inThumbAxis) | dynamicsJRLJapan::Hand | [virtual] |
~CjrlHand() | CjrlHand | [virtual] |
~Hand() | dynamicsJRLJapan::Hand | [virtual] |