| associatedWrist() const | dynamicsJRLJapan::Hand | [virtual] |
| getCenter(vector3d &outCenter) const | dynamicsJRLJapan::Hand | [virtual] |
| getForeFingerAxis(vector3d &outForeFingerAxis) const | dynamicsJRLJapan::Hand | [virtual] |
| getPalmNormal(vector3d &outPalmNormal) const | dynamicsJRLJapan::Hand | [virtual] |
| getThumbAxis(vector3d &outThumbAxis) const | dynamicsJRLJapan::Hand | [virtual] |
| Hand() | dynamicsJRLJapan::Hand | |
| setAssociatedWrist(const CjrlJoint *inWrist) | dynamicsJRLJapan::Hand | [virtual] |
| setCenter(const vector3d &inCenter) | dynamicsJRLJapan::Hand | [virtual] |
| setForeFingerAxis(const vector3d &inForeFingerAxis) | dynamicsJRLJapan::Hand | [virtual] |
| setPalmNormal(const vector3d &inPalmNormal) | dynamicsJRLJapan::Hand | [virtual] |
| setThumbAxis(const vector3d &inThumbAxis) | dynamicsJRLJapan::Hand | [virtual] |
| ~CjrlHand() | CjrlHand | [virtual] |
| ~Hand() | dynamicsJRLJapan::Hand | [virtual] |