#include <parsers/RBDyn/parsers/common.h>
Classes | |
struct | Color |
struct | Texture |
Public Types | |
enum | Type { Type::NONE, Type::COLOR, Type::TEXTURE } |
using | Data = boost::variant< Color, Texture > |
Public Member Functions | |
Material () | |
Public Attributes | |
Type | type |
Data | data |
A material, as specified in the URDF format, is optionally attached to a visual element
It can be either:
using rbd::parsers::Material::Data = boost::variant<Color, Texture> |
|
strong |
|
inline |
Data rbd::parsers::Material::data |
Type rbd::parsers::Material::type |