Defines | |
#define | _BOOST_MATRIX_ 1 |
#define | _VNL_MATRIX_ 0 |
#define | _T3D_R3D_V3D_ 0 |
#define | _DEFAULT_MATRIX4x4_ 1 |
#define | _DEFAULT_MATRIX3x3_ 1 |
#define | _DEFAULT_VECTOR3D_ 1 |
#define | _DEFAULT_VECTOR4D_ 1 |
#define _BOOST_MATRIX_ 1 |
Use boost for generic NxP matrix implementation.
#define _DEFAULT_MATRIX3x3_ 1 |
Uses the default implementation for the small 3x3 matrices
#define _DEFAULT_MATRIX4x4_ 1 |
Uses the default implementation for the small 4x4 matrices
#define _DEFAULT_VECTOR3D_ 1 |
Uses the default implementation for the small 3d vector
#define _DEFAULT_VECTOR4D_ 1 |
Uses the default implementation for the small 3d vector
#define _T3D_R3D_V3D_ 0 |
use t3d for rigid body transformations.
#define _VNL_MATRIX_ 0 |
Use VNL for generic NxP matrix implementation.