#include <sch/CD/CD_Scene.h>
◆ CD_Scene()
SCH_API sch::CD_Scene::CD_Scene |
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void |
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◆ ~CD_Scene()
virtual SCH_API sch::CD_Scene::~CD_Scene |
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void |
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virtual |
◆ addObject()
Add Object to scene, returns an index that must be kept for collision detection.
◆ considerPair()
SCH_API void sch::CD_Scene::considerPair |
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int |
a, |
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int |
b |
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◆ getWitnessPoints()
Doesn't Compute the closest points, just gives the result of last computations.
◆ ignorePair()
SCH_API void sch::CD_Scene::ignorePair |
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int |
a, |
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int |
b |
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◆ operator()()
◆ operator[]()
◆ sceneProximityQuery()
SCH_API int sch::CD_Scene::sceneProximityQuery |
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◆ size()
SCH_API size_t sch::CD_Scene::size |
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inline |
◆ withdrawObject()
SCH_API void sch::CD_Scene::withdrawObject |
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int |
a | ) |
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◆ distances_
std::vector<std::vector<Scalar> > sch::CD_Scene::distances_ |
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protected |
◆ objects_
std::vector<S_Object *> sch::CD_Scene::objects_ |
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protected |
◆ pairs_
std::vector<std::vector<CD_Pair *> > sch::CD_Scene::pairs_ |
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protected |
◆ witness_
std::vector<std::vector<Point3> > sch::CD_Scene::witness_ |
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protected |
The documentation for this class was generated from the following file: