#include <Tasks/Tasks.h>
|
| TransformTask (const rbd::MultiBody &mb, const std::string &bodyName, const sva::PTransformd &X_0_t, const sva::PTransformd &X_b_p=sva::PTransformd::Identity(), const Eigen::Matrix3d &E_0_c=Eigen::Matrix3d::Identity()) |
|
void | E_0_c (const Eigen::Matrix3d &E_0_c) |
|
const Eigen::Matrix3d & | E_0_c () const |
|
void | update (const rbd::MultiBody &mb, const rbd::MultiBodyConfig &mbc, const std::vector< sva::MotionVecd > &normalAccB) |
|
| TransformTaskCommon (const rbd::MultiBody &mb, const std::string &bodyName, const sva::PTransformd &X_0_t, const sva::PTransformd &X_b_p) |
|
void | target (const sva::PTransformd &X_0_t) |
|
const sva::PTransformd & | target () const |
|
void | X_b_p (const sva::PTransformd &X_b_p) |
|
const sva::PTransformd & | X_b_p () const |
|
const Eigen::VectorXd & | eval () const |
|
const Eigen::VectorXd & | speed () const |
|
const Eigen::VectorXd & | normalAcc () const |
|
const Eigen::MatrixXd & | jac () const |
|
◆ TransformTask()
tasks::TransformTask::TransformTask |
( |
const rbd::MultiBody & |
mb, |
|
|
const std::string & |
bodyName, |
|
|
const sva::PTransformd & |
X_0_t, |
|
|
const sva::PTransformd & |
X_b_p = sva::PTransformd::Identity() , |
|
|
const Eigen::Matrix3d & |
E_0_c = Eigen::Matrix3d::Identity() |
|
) |
| |
Compute eval, speed, normalAcc and jac in the world frame (0) or in the user defined static frame 'c'.
- Parameters
-
E_0_c | Optional rotation between the world farme and a user defined frame 'c' to change the frame of the task. |
◆ E_0_c() [1/2]
const Eigen::Matrix3d& tasks::TransformTask::E_0_c |
( |
| ) |
const |
◆ E_0_c() [2/2]
void tasks::TransformTask::E_0_c |
( |
const Eigen::Matrix3d & |
E_0_c | ) |
|
◆ update()
void tasks::TransformTask::update |
( |
const rbd::MultiBody & |
mb, |
|
|
const rbd::MultiBodyConfig & |
mbc, |
|
|
const std::vector< sva::MotionVecd > & |
normalAccB |
|
) |
| |
The documentation for this class was generated from the following file: