#include <Tasks/Tasks.h>
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| VectorOrientationTask (const rbd::MultiBody &mb, const std::string &bodyName, const Eigen::Vector3d &bodyVector, const Eigen::Vector3d &targetVector) |
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void | update (const rbd::MultiBody &mb, const rbd::MultiBodyConfig &mbc, const std::vector< sva::MotionVecd > &normalAccB) |
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void | bodyVector (const Eigen::Vector3d &vector) |
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const Eigen::Vector3d & | bodyVector () const |
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void | target (const Eigen::Vector3d &vector) |
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const Eigen::Vector3d & | target () const |
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const Eigen::Vector3d & | actual () const |
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const Eigen::VectorXd & | eval () const |
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const Eigen::VectorXd & | speed () const |
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const Eigen::VectorXd & | normalAcc () const |
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const Eigen::MatrixXd & | jac () const |
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◆ VectorOrientationTask()
tasks::VectorOrientationTask::VectorOrientationTask |
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const rbd::MultiBody & |
mb, |
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const std::string & |
bodyName, |
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const Eigen::Vector3d & |
bodyVector, |
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const Eigen::Vector3d & |
targetVector |
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◆ actual()
const Eigen::Vector3d& tasks::VectorOrientationTask::actual |
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◆ bodyVector() [1/2]
const Eigen::Vector3d& tasks::VectorOrientationTask::bodyVector |
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◆ bodyVector() [2/2]
void tasks::VectorOrientationTask::bodyVector |
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const Eigen::Vector3d & |
vector | ) |
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◆ eval()
const Eigen::VectorXd& tasks::VectorOrientationTask::eval |
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◆ jac()
const Eigen::MatrixXd& tasks::VectorOrientationTask::jac |
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◆ normalAcc()
const Eigen::VectorXd& tasks::VectorOrientationTask::normalAcc |
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◆ speed()
const Eigen::VectorXd& tasks::VectorOrientationTask::speed |
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◆ target() [1/2]
const Eigen::Vector3d& tasks::VectorOrientationTask::target |
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◆ target() [2/2]
void tasks::VectorOrientationTask::target |
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const Eigen::Vector3d & |
vector | ) |
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◆ update()
void tasks::VectorOrientationTask::update |
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const rbd::MultiBody & |
mb, |
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const rbd::MultiBodyConfig & |
mbc, |
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const std::vector< sva::MotionVecd > & |
normalAccB |
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The documentation for this class was generated from the following file: