dynamicsJRLJapan::BodyGeometricalData Class Reference

#include <jrl/dynamics/geometricdata.hh>

Collaboration diagram for dynamicsJRLJapan::BodyGeometricalData:
Collaboration graph
[legend]

List of all members.

Public Member Functions

 BodyGeometricalData ()
 ~BodyGeometricalData ()
const matrix3d & getRotationForDisplay () const
void setRotationForDisplay (const matrix3d &RotationForDisplay)
const std::vector< std::string > & getURLs () const
void resetURL ()
void addURL (const std::string &URLtoVRML)
const std::vector
< Geometry::Shape > & 
getShapes () const
void addShape (Geometry::Shape aShape)
BodyGeometricalDataoperator= (const BodyGeometricalData &)
void setBodyName (const std::string &)
const std::string & getBodyName () const
std::string & getBodyName ()
void setRelatedJointName (const std::string &)
const std::string & getRelatedJointName () const
std::string & getRelatedJointName ()

Constructor & Destructor Documentation

dynamicsJRLJapan::BodyGeometricalData::BodyGeometricalData (  ) 
dynamicsJRLJapan::BodyGeometricalData::~BodyGeometricalData (  ) 

Member Function Documentation

void dynamicsJRLJapan::BodyGeometricalData::addShape ( Geometry::Shape  aShape  ) 
void dynamicsJRLJapan::BodyGeometricalData::addURL ( const std::string &  URLtoVRML  ) 
std::string& dynamicsJRLJapan::BodyGeometricalData::getBodyName (  ) 
const std::string& dynamicsJRLJapan::BodyGeometricalData::getBodyName (  )  const
std::string& dynamicsJRLJapan::BodyGeometricalData::getRelatedJointName (  ) 
const std::string& dynamicsJRLJapan::BodyGeometricalData::getRelatedJointName (  )  const
const matrix3d& dynamicsJRLJapan::BodyGeometricalData::getRotationForDisplay (  )  const
const std::vector<Geometry::Shape >& dynamicsJRLJapan::BodyGeometricalData::getShapes (  )  const
const std::vector< std::string >& dynamicsJRLJapan::BodyGeometricalData::getURLs (  )  const
BodyGeometricalData& dynamicsJRLJapan::BodyGeometricalData::operator= ( const BodyGeometricalData  ) 
void dynamicsJRLJapan::BodyGeometricalData::resetURL (  ) 
void dynamicsJRLJapan::BodyGeometricalData::setBodyName ( const std::string &   ) 
void dynamicsJRLJapan::BodyGeometricalData::setRelatedJointName ( const std::string &   ) 
void dynamicsJRLJapan::BodyGeometricalData::setRotationForDisplay ( const matrix3d &  RotationForDisplay  )