#include <mc_control/fsm/Transition.h>
Public Types | |
enum | Type { Type::StepByStep, Type::Auto, Type::Strict } |
Public Attributes | |
std::string | state |
Type | type |
A transition is given by the destination state and a type of transition.
A type of transition dictates how the transition should be triggered.
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strong |
std::string mc_control::fsm::Transition::state |
Type mc_control::fsm::Transition::type |